TIDEBREAKER
## Survive the encirclement
You are alone at the center of an open sea, and the pirate fleet is closing
in from all eight points of the compass. Your guns fire themselves — your job
is to read the water, stay alive, and choose what your ship becomes.
Hold each wave until the timer runs out. Pick an upgrade. Do it again, harder.
Eighteen waves, three sectors, three flagships. Roughly fifteen minutes to the
end, if you get there.
## What you do
- **Steer, don't aim.** One thumb on the joystick. Your cannons handle the rest.
- **Choose a build.** Eight weapons, eight upgrades, four evolutions. Drop naval
mines in your wake, chain the sea with harpoons, call ghost escorts, or paint
the water with burning pitch.
- **Take the fork.** Between sectors, choose your route — treasure, storm, or
wreckage — and carry a relic forward.
- **Fight the flagships.** Three bosses, three phases each, and they do not
fight fair.
## Play with a friend
Create a room, share the code, and you're in the **same sea** — same waves,
same boss, same wreckage. Up to four captains.
Co-op is not the easy mode. Enemies scale harder than your combined firepower,
so four ships face a genuinely different fight than one. In exchange you get
what solo never gets: **revives**. Stay close and you both hit harder; drift
too far apart and the sea starts taking it out of you.
No account, no login. Just a room code.
## Notes
- Runs in your browser. Nothing to install.
- Works on phones, tablets, and desktop. Portrait, one hand.
- Best on Chrome or Safari. Multiplayer needs a stable connection.
- Progress is saved in this browser. Clearing site data will erase it.
## Expansions
The base game is free and complete. Optional expansions add new seas, ships,
weapons, and flagships — and **if the host owns one, everyone in the room plays
it.** No one gets locked out of a session with their friends.
---
*Solo-developed. Feedback and bug reports are genuinely welcome in the comments.*
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | KevinKim |
| Genre | Action |
| Tags | Bullet Hell, Co-op, mobile, Multiplayer, naval, Pirates, Roguelike, Singleplayer, Survivor-like, wave-defense |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse, Touchscreen |
| Multiplayer | Ad-hoc networked multiplayer |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |



Leave a comment
Log in with itch.io to leave a comment.